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Micromanía 71
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Blair Witch Volumen 2
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Data.Cab
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F3645_RR_DEMO.msn
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Text File
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2000-10-17
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// mission version, actor version
7,4
// Root name of mission
RR_DEMO
// setList
2
RR_XING.SET
RR_XING_86.SET
// actorTypeList
141
CChain 4
CNecklace 1
CSpiritMine 1
CParticleBox 1
CDog 2
CHag 1
CHand 2
CGhostChild 1
CBelling 1
CSearchParty 1
CGrandma 1
CCross 1
CSimpleCross 1
CRobin 1
CSteuben 1
CUnion 1
CBasicNPC 1
CUnionZombie 1
CSchnellGeist 2
CTwigZombie 1
CConfederateZombie 1
CConfederate 1
CBasicEnemy 10
CMeleeAxe 1
CLantern 1
CPatrolPoint 1
CGoggles 1
CZombie 11
CWerewolf 6
CWeapon 7
CWayPoint 2
CWaterActor 6
CCryptVessel 4
CVehicle 3
CVampireBoss 4
CTVBat 5
CTurret 2
CTrigger 12
CTrash 1
CTrap 1
CTommyGun 1
CTentacle 2
CTeleportDest 1
CTeleport 1
CBassPlayer 1
CDrummer 1
CSvetlana 1
CSuccubus 1
CStranger 9
CTempleStone 1
CStairs 2
CSpike 1
CSmiley 1
CSimBox 3
CShovel 1
CShotgun 1
CShadow 1
CSentinel 2
CScat 1
CPlatform 11
CPendulum 8
CPassenger 6
CNPC 6
CMoloch 1
CMobster 7
CMineCar 1
CMimic 3
CMelee 7
CMarquee 1
CMansionPuzzleCircle 3
CMirrorHack 1
CLightCone 2
CLightGun 1
CLever 8
CLarva 2
CLadder 2
CKeyActor 3
CImp 1
CIcePick 1
CHighPriestOfGardath 1
CHotDemon 1
CHostage 12
CHiram 1
CHero 17
CHeroPlaceholder 2
CHealthItem 3
CHaystack 1
CGun 1
CGrave 4
CGlass 6
CGhoul 7
CGasMask 1
CGargoyle 2
CGabriella 3
CFrankenstienMachine 1
CFlies 3
CFlashlight 1
CFlameThrower 1
CFlameCan 1
CFlame 7
CFilmReel 2
CFilmProjector 2
CEnemy 10
CEmitter 14
CElephantGun 1
CDynamite 1
CDrone 2
CDrip 6
CDraculaBride 9
CDoor 13
CZombieDog 2
CDoc 11
CActorDestination 4
CCrossbow 1
CCrate 2
CZombieCow 2
CConveyor 2
CConstruct 3
CColonel 1
CCharacter 9
CBugs 1
CBride 4
CBoxActor 16
CLightActor 2
CBoneGuy 5
CBodyPart 5
CBiggs 1
CBeast 1
CBattery 1
CBatman 3
CBatCreature 1
CBat 4
CBarrier 2
CBaron 2
CBaronWeapon 1
CBackgroundActor 3
CArmour 1
CAnvil 1
CAmmoBox 4
CAmmo 1
CDemonActor 7
// actor count
158
// inventory actor count
0
// actor name list
CHeroPlaceholder "Laz_rr_start"
CTrigger "flashback_trigger"
CWayPoint "wp_flash_over"
CWayPoint "wp_flash_start"
CTrigger "mission_end"
CTrigger "no_exit_west"
CWayPoint "wp_no_exit3"
CWayPoint "wp_no_exit4"
CTrigger "no_exit_east"
CTrigger "no_return"
CWayPoint "wp_no_exit1"
CWayPoint "wp_no_exit2"
CBarrier "Barrier0"
CBarrier "Barrier1"
CBarrier "Barrier2"
CBarrier "Barrier3"
CBarrier "Barrier4"
CBarrier "Barrier5"
CBarrier "Barrier6"
CBarrier "Barrier7"
CBarrier "Barrier8"
CBarrier "Barrier9"
CBarrier "Barrier11"
CBarrier "Barrier12"
CBarrier "Barrier13"
CBarrier "Barrier14"
CBarrier "Barrier15"
CBarrier "Barrier16"
CBarrier "Barrier17"
CBarrier "Barrier18"
CBarrier "Barrier19"
CBarrier "Barrier20"
CBarrier "Barrier21"
CBarrier "Barrier22"
CBarrier "Barrier23"
CBarrier "Barrier24"
CBarrier "Barrier25"
CBarrier "Barrier26"
CBarrier "Barrier27"
CBarrier "Barrier28"
CTrigger "flip"
CConfederateZombie "ConfederateZombie0"
CConfederateZombie "ConfederateZombie1"
CWayPoint "WP_SteubenSpawn"
CTrigger "shack_cam"
CWayPoint "WP_pre_flashback"
CWayPoint "WP_Ghost_target1"
CWayPoint "WP_Ghost_target0"
CWayPoint "WP_Ghost_Spawn0"
CWayPoint "WP_Ghost_Spawn1"
CWayPoint "WP_Toward_Robin"
CEmitter "EM_SND_Env1"
CEmitter "EM_SND_Env2"
CEmitter "EM_Snd_EnvB1"
CEmitter "EM_Snd_EnvB2"
CWayPoint "WP_robin_target"
CWayPoint "WP_robin_target0"
CBasicNPC "Robin_Weaver"
CWayPoint "WP_moore_stand"
CWayPoint "WP_aaron_stand"
CWayPoint "WP_will_stand"
CWayPoint "wp_laz_stand"
CWayPoint "wp_laz_walk1"
CWayPoint "WP_rebel3_post"
CWayPoint "WP_rebel2_post"
CWayPoint "WP_rebel1_post"
CWayPoint "WP_Skunk_hide"
CWayPoint "WP_Skunk_hide0"
CWayPoint "WP_Mosely_hide"
CWayPoint "WP_Will_hide"
CWayPoint "WP_Will_hide0"
CWayPoint "WP_Will_hide1"
CWayPoint "wp_escapee_confed"
CWayPoint "wp_escapee_confed0"
CWayPoint "wp_escapee_confed1"
CWayPoint "wp_escapee_confed2"
CWayPoint "wp_escapee_confed3"
CWayPoint "wp_escapee_confed4"
CWayPoint "wp_escapee_confed5"
CWayPoint "wp_escapee_confed6"
CWayPoint "wp_escapee_confed7"
CWayPoint "wp_escapee_confed8"
CWayPoint "wp_escapee_confed9"
CWayPoint "wp_laz_walk2"
CUnion "Stanley_Moore"
CUnion "Aaron_Mosely"
CUnion "Will_Newhouse"
CConfederate "rebel2"
CConfederate "rebel1"
CConfederate "rebel3"
CWayPoint "WP_rendezvous_mosely"
CWayPoint "WP_rendezvous_moore"
CWayPoint "WP_rendezvous_Newhouse"
CWayPoint "WP_rendezvous_Laz"
CWayPoint "WP_end_run"
CWayPoint "wp_laz_stand0"
CWayPoint "wp_rebel1_look_here"
CWayPoint "WP_Ghost_Spawn2"
CWayPoint "WP_warp_trigger_here"
CConfederate "rebel4"
CConfederate "rebel5"
CPatrolPoint "rebelpath1"
CPatrolPoint "rebelpath2"
CPatrolPoint "rebelpath3"
CPatrolPoint "rebelpath4"
CPatrolPoint "rebelpath5"
CPatrolPoint "rebelpath6"
CPatrolPoint "rebelpath7"
CPatrolPoint "rebelpath8"
CWayPoint "WP_RobinSpawn"
CAmmo "Ammo_RR1"
CAmmo "Ammo_RR2"
CAmmo "Ammo_RR3"
CAmmo "Ammo_RR4"
CAmmo "Ammo_RR5"
CHealthItem "HealthItem_RR2"
CHealthItem "HealthItem_RR3"
CHealthItem "HealthItem_RR4"
CHealthItem "HealthItem_RR1"
CConfederateZombie "ghost_respawn2"
CConfederateZombie "ghost_respawn1"
CTrigger "TR_ghost_spawn"
CConfederateZombie "ghost_respawn3"
CConfederateZombie "ghost_respawn4"
CWayPoint "WP_steuben_temp"
CSteuben "Steuben"
CWaterActor "WaterActor0"
CBarrier "Barrier29"
CBarrier "Barrier30"
CBarrier "Barrier31"
CBarrier "Barrier32"
CBarrier "Barrier33"
CBarrier "Barrier34"
CBarrier "Barrier35"
CBarrier "Barrier36"
CBarrier "Barrier37"
CBarrier "Barrier32A"
CBarrier "Barrier33A"
CBarrier "Barrier34A"
CBarrier "Barrier35A"
CBarrier "Barrier36A"
CBarrier "Barrier37A"
CWayPoint "WP_barrier_37A"
CEmitter "EM_stick_sounds"
CEmitter "EM_stick_sounds0"
CEmitter "EM_stick_sounds1"
CSteuben "Steuben_Face"
CTrigger "TR_ghost_spawn0"
CBoxActor "Missing_poster"
CTrigger "TR_poster"
CBoxActor "Old_Lantern"
CGun "Gun63"
CMelee "Sword63"
CGun "Gun"
CMelee "sword"
CAmmo "Ammo_RR6"
CAmmo "Ammo_RR7"
CAmmo "Ammo_RR8"
// actor data list
{ CHeroPlaceholder "Laz_rr_start"
1,-2.14673,2.06948,-235.96 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // index
"CDoc" // heroName
} CHeroPlaceholder "Laz_rr_start"
{ CTrigger "flashback_trigger"
1,25.2431,0.732355,-149.147 // location
0,0,-0.0113203 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
8.38921,9,8.0697 // triggerSize
0 // triggerType
"flashback_send" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
25 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"flashback_trigger" // hiliteActor
} CTrigger "flashback_trigger"
{ CWayPoint "wp_flash_over"
1,-26.7567,0.201642,-178.969 // location
0,0,-1.25844 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_flash_over" // hiliteActor
2 // adjCount
"WP_Toward_Robin"
"WP_SteubenSpawn"
} CWayPoint "wp_flash_over"
{ CWayPoint "wp_flash_start"
0,-1.48401,2.28782,-250.781 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_flash_start" // hiliteActor
2 // adjCount
"wp_no_exit3"
"WP_barrier_37A"
} CWayPoint "wp_flash_start"
{ CTrigger "mission_end"
1,-74.8567,-8.34947,132.304 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
75.0554,25.6003,4.4574 // triggerSize
0 // triggerType
"exit_mission" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
90 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"mission_end" // hiliteActor
} CTrigger "mission_end"
{ CTrigger "no_exit_west"
0,-6.17624,-54.3965,-248.672 // location
0,0,-0.049859 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
48.9142,17.2369,6.73566 // triggerSize
0 // triggerType
"no_exit_west" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
63 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"no_exit_west" // hiliteActor
} CTrigger "no_exit_west"
{ CWayPoint "wp_no_exit3"
0,-2.49817,1.70333,-227 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_no_exit3" // hiliteActor
6 // adjCount
"WP_moore_stand"
"WP_aaron_stand"
"WP_will_stand"
"wp_laz_stand"
"wp_laz_stand0"
"wp_flash_start"
} CWayPoint "wp_no_exit3"
{ CWayPoint "wp_no_exit4"
0,-73.6566,3.26797,75.9581 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_no_exit4" // hiliteActor
2 // adjCount
"wp_escapee_confed8"
"wp_escapee_confed9"
} CWayPoint "wp_no_exit4"
{ CTrigger "no_exit_east"
0,-72.5497,-8.2561,100.495 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
51.2665,23.3995,5 // triggerSize
0 // triggerType
"no_exit_east" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
67 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"no_exit_east" // hiliteActor
} CTrigger "no_exit_east"
{ CTrigger "no_return"
1,-2.23413,-1.3739,-245.955 // location
0,0,0.298359 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
41.2557,12.7684,5 // triggerSize
0 // triggerType
"no_return" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
54 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"no_return" // hiliteActor
} CTrigger "no_return"
{ CWayPoint "wp_no_exit1"
1,-4.12012,1.69676,-226.586 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_no_exit1" // hiliteActor
0 // adjCount
} CWayPoint "wp_no_exit1"
{ CWayPoint "wp_no_exit2"
1,-76.2483,3.13904,104.345 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_no_exit2" // hiliteActor
0 // adjCount
} CWayPoint "wp_no_exit2"
{ CBarrier "Barrier0"
1,-23.0499,-2.32825,-200.733 // location
0,0,-0.0443968 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
15.5968,5,0.934875 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier0"
{ CBarrier "Barrier1"
1,-15.4222,-2.32825,-192.004 // location
0,0,-1.57757 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
15.5968,5,0.934875 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier1"
{ CBarrier "Barrier2"
1,-49.3416,-2.47425,-186.805 // location
0,0,-1.57906 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
29.3657,5,0.934875 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier2"
{ CBarrier "Barrier3"
1,-43.5891,-2.53115,-172.391 // location
0,0,-0.0443968 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
14.7334,5,0.934875 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier3"
{ CBarrier "Barrier4"
1,-78.0309,-3.24854,-134.509 // location
0,0,-0.411984 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
6.4856,27.4829,150.834 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier4"
{ CBarrier "Barrier5"
1,-74.8933,-2.77479,-73.6803 // location
0,0,0.421965 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
10.2979,27.4829,94.3741 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier5"
{ CBarrier "Barrier6"
1,-95.9269,-2.77479,89.9488 // location
0,0,2.81275 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
8.34878,27.4829,80.1635 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier6"
{ CBarrier "Barrier7"
1,-70.3362,-11.4895,20.6595 // location
0,0,2.72371 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
8.34878,27.4829,80.1635 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier7"
{ CBarrier "Barrier8"
1,106.584,0.667969,-127.296 // location
0,0,0.0928777 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
4.86191,21.5203,213.123 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier8"
{ CBarrier "Barrier9"
1,38.1705,0.101563,-216.795 // location
0,0,-0.142512 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
37.6998,5,5 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier9"
{ CBarrier "Barrier11"
1,103.925,1.44141,-130.756 // location
0,0,0.70008 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
6.42166,22.7114,144.422 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier11"
{ CBarrier "Barrier12"
1,55.3817,0.101563,-197.238 // location
0,0,0.172587 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
5.22949,5,27.2828 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier12"
{ CBarrier "Barrier13"
1,101.336,0.391235,-61.8008 // location
0,0,0.3128 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
33.0087,18.0244,5 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier13"
{ CBarrier "Barrier14"
1,-38.7444,2.58594,97.9046 // location
0,0,-0.234102 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
26.8143,21.5401,86.1459 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier14"
{ CBarrier "Barrier15"
0,-23.0499,-2.32825,-200.733 // location
0,0,-0.0443968 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
15.5968,5,0.934875 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier15"
{ CBarrier "Barrier16"
0,-15.4222,-2.32825,-192.004 // location
0,0,-1.57757 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
15.5968,5,0.934875 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier16"
{ CBarrier "Barrier17"
0,-49.3416,-2.47425,-186.805 // location
0,0,-1.57906 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
29.3657,5,0.934875 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier17"
{ CBarrier "Barrier18"
0,-43.5891,-2.53115,-172.391 // location
0,0,-0.0443968 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
14.7334,5,0.934875 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier18"
{ CBarrier "Barrier19"
0,-78.0309,-3.24854,-134.509 // location
0,0,-0.411984 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
6.4856,27.4829,150.834 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier19"
{ CBarrier "Barrier20"
0,-64.3562,-2.77479,-67.8256 // location
0,0,0.254428 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
7.70478,27.4829,127.292 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier20"
{ CBarrier "Barrier21"
0,-95.9269,-2.77479,89.9488 // location
0,0,2.81275 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
8.34878,27.4829,80.1635 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier21"
{ CBarrier "Barrier22"
0,-66.3256,-11.4895,22.4136 // location
0,0,2.65007 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
8.34878,27.4829,80.1635 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier22"
{ CBarrier "Barrier23"
0,106.584,0.667969,-127.296 // location
0,0,0.0928777 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
4.86191,21.5203,213.123 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier23"
{ CBarrier "Barrier24"
0,38.1705,0.101563,-216.795 // location
0,0,-0.142512 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
37.6998,5,5 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier24"
{ CBarrier "Barrier25"
0,103.925,1.44141,-130.756 // location
0,0,0.70008 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
6.42166,22.7114,144.422 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier25"
{ CBarrier "Barrier26"
0,55.3817,0.101563,-197.238 // location
0,0,0.172587 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
5.22949,5,27.2828 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier26"
{ CBarrier "Barrier27"
0,101.336,0.391235,-61.8008 // location
0,0,0.3128 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
33.0087,18.0244,5 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier27"
{ CBarrier "Barrier28"
0,-38.7444,2.58594,97.9046 // location
0,0,-0.234102 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
26.8143,21.5401,86.1459 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier28"
{ CTrigger "flip"
0,25.3555,1.50833,-142.692 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
3.13373,6.15033,2.80414 // triggerSize
0 // triggerType
"flip" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
18 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"flip" // hiliteActor
} CTrigger "flip"
{ CConfederateZombie "ConfederateZombie0"
1,-13.4506,0.541596,-134.538 // location
0,0,2.58236 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
100 // hitPoints
0 // numCarryHands
"" // talkToMeEvent
"(none)" // grabbedBy
0 // grabbedType
{ // clothList
1 // clothCount
"ZOMDAVID_CLOTH.CTH"
}
1 // sizeScale
0 // healthBarMode
"ConfederateZombie" // descriptiveName !LOCALIZE!
100 // maxHitPoints
0 // spectralFlag
0 // invulnerableFlag
0 // etheralFlag
1 // speed
0 // poolMe
1 // randomizeMe
"(none)" // scriptVictim
"" // patrolNamePattern
100 // guardDistance
6 // victimHeight
"(none)" // victim
1 // speed
"CONZOMBIE_DAVID.DFM" // modelName
{ // MotionState
"idle",0 // current motion name, curFrameNumber
}
-13.4506,0.541596,-134.538 // initialPosition
"AlertInvisible" // AIState
"Nothing" // InitialAIState
25 // AlertDistance
100 // GiveupDistance
999 // MadTimer
"(none)" // PatrolGoal
"(none)" // PatrolNext
2 // PatrolDirection
-1 // AnimationState
"Dummy" // Dummy
"DummyVal" // Dummy1
0 // FadeDirection
0 // FadeState
0 // FadeStart
1 // FadeEnd
0 // FadeVal
5 // FadeTime
0 // FadeTimer
2 // RefStateCount
"ChaseComplete" // RefStateIdentifier
"RangeAttack" // RefState
"BurnComplete" // RefStateIdentifier
"Nothing" // RefState
1 // CanBurn
} CConfederateZombie "ConfederateZombie0"
{ CConfederateZombie "ConfederateZombie1"
1,-0.250581,2.27833,-124.101 // location
0,0,2.77722 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
100 // hitPoints
0 // numCarryHands
"" // talkToMeEvent
"(none)" // grabbedBy
0 // grabbedType
{ // clothList
1 // clothCount
"ZOMSHANE_CLOTH.CTH"
}
1 // sizeScale
0 // healthBarMode
"ConfederateZombie" // descriptiveName !LOCALIZE!
100 // maxHitPoints
0 // spectralFlag
0 // invulnerableFlag
0 // etheralFlag
1.1 // speed
0 // poolMe
1 // randomizeMe
"(none)" // scriptVictim
"" // patrolNamePattern
100 // guardDistance
6 // victimHeight
"(none)" // victim
1.1 // speed
"CONZOMBIE_SHANE.DFM" // modelName
{ // MotionState
"idle",0 // current motion name, curFrameNumber
}
-0.250581,2.27833,-124.101 // initialPosition
"AlertInvisible" // AIState
"Nothing" // InitialAIState
25 // AlertDistance
100 // GiveupDistance
999 // MadTimer
"(none)" // PatrolGoal
"(none)" // PatrolNext
2 // PatrolDirection
-1 // AnimationState
"Dummy" // Dummy
"DummyVal" // Dummy1
0 // FadeDirection
0 // FadeState
0 // FadeStart
1 // FadeEnd
0 // FadeVal
5 // FadeTime
0 // FadeTimer
2 // RefStateCount
"ChaseComplete" // RefStateIdentifier
"RangeAttack" // RefState
"BurnComplete" // RefStateIdentifier
"Nothing" // RefState
1 // CanBurn
} CConfederateZombie "ConfederateZombie1"
{ CWayPoint "WP_SteubenSpawn"
1,-34.7493,-0.320557,-173.698 // location
0,0,2.23801 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"WP_SteubenSpawn" // hiliteActor
2 // adjCount
"wp_flash_over"
"WP_Toward_Robin"
} CWayPoint "WP_SteubenSpawn"
{ CTrigger "shack_cam"
1,25.6963,0.732355,-142.38 // location
0,0,-0.0113203 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
4.015,7.67542,3.47424 // triggerSize
0 // triggerType
"shack_cam" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
20 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"flashback_trigger" // hiliteActor
} CTrigger "shack_cam"
{ CWayPoint "WP_pre_flashback"
1,20.6213,2.70305,-152.365 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"WP_pre_flashback" // hiliteActor
4 // adjCount
"WP_Ghost_target1"
"WP_Ghost_target0"
"WP_Ghost_Spawn2"
"WP_RobinSpawn"
} CWayPoint "WP_pre_flashback"
{ CWayPoint "WP_Ghost_target1"
1,13.8122,2.75981,-151.637 // location
0,0,2.77722 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"WP_Ghost_target1" // hiliteActor
4 // adjCount
"WP_Ghost_target0"
"WP_RobinSpawn"
"WP_Ghost_Spawn2"
"WP_pre_flashback"
} CWayPoint "WP_Ghost_target1"
{ CWayPoint "WP_Ghost_target0"
1,2.95272,2.67362,-152.775 // location
0,0,2.58236 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"WP_Ghost_target0" // hiliteActor
5 // adjCount
"WP_Ghost_target1"
"WP_Ghost_Spawn0"
"WP_Toward_Robin"
"WP_RobinSpawn"
"WP_pre_flashback"
} CWayPoint "WP_Ghost_target0"
{ CWayPoint "WP_Ghost_Spawn0"
1,-12.838,0.733525,-135.517 // location
0,0,2.58236 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"WP_Ghost_Spawn0" // hiliteActor
4 // adjCount
"WP_Ghost_target0"
"WP_Ghost_Spawn1"
"WP_RobinSpawn"
"WP_Ghost_Spawn2"
} CWayPoint "WP_Ghost_Spawn0"
{ CWayPoint "WP_Ghost_Spawn1"
1,-11.6012,1.96587,-122.871 // location
0,0,2.77722 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"WP_Ghost_Spawn1" // hiliteActor
4 // adjCount
"WP_Ghost_Spawn0"
"WP_RobinSpawn"
"WP_robin_target"
"WP_Ghost_Spawn2"
} CWayPoint "WP_Ghost_Spawn1"
{ CWayPoint "WP_Toward_Robin"
1,-21.1321,0.883328,-166.374 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"WP_Toward_Robin" // hiliteActor
4 // adjCount
"WP_Ghost_target0"
"wp_flash_over"
"WP_SteubenSpawn"
"WP_RobinSpawn"
} CWayPoint "WP_Toward_Robin"
{ CEmitter "EM_SND_Env1"
0,-85.0586,-0.03125,-183.816 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
10 // emitterType
1,1,1 // emitterSize
"none" // eventOn
"none" // eventOff
1 // emitterState
0 // maxEmitTime
0 // emitPeriod
"stalrock.kfm" // modelName
20 // rockSpeed
0 // periodicFlag
0 // maxWaitTime
"(none)" // destActor
"Room01L.wav" // wavName
0 // sfxType
100 // windResist
500 // soundRadius
1 // maxSpeed
0 // EFireflyType
16384 // fizzle
65536 // bright
65535 // deltaMult
0.4 // FFSize
0 // emitRadius
1 // bloodVel
} CEmitter "EM_SND_Env1"
{ CEmitter "EM_SND_Env2"
0,2.69922,6.13235,80.8359 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
10 // emitterType
1,1,1 // emitterSize
"none" // eventOn
"none" // eventOff
1 // emitterState
0 // maxEmitTime
0 // emitPeriod
"stalrock.kfm" // modelName
20 // rockSpeed
0 // periodicFlag
0 // maxWaitTime
"(none)" // destActor
"rumble08l.wav" // wavName
0 // sfxType
100 // windResist
500 // soundRadius
1 // maxSpeed
0 // EFireflyType
16384 // fizzle
65536 // bright
65535 // deltaMult
0.4 // FFSize
0 // emitRadius
1 // bloodVel
} CEmitter "EM_SND_Env2"
{ CEmitter "EM_Snd_EnvB1"
1,-82.3945,0.582031,-167.246 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
10 // emitterType
1,1,1 // emitterSize
"none" // eventOn
"none" // eventOff
1 // emitterState
0 // maxEmitTime
0 // emitPeriod
"stalrock.kfm" // modelName
20 // rockSpeed
0 // periodicFlag
0 // maxWaitTime
"(none)" // destActor
"wind12L.wav" // wavName
0 // sfxType
100 // windResist
500 // soundRadius
1 // maxSpeed
0 // EFireflyType
16384 // fizzle
65536 // bright
65535 // deltaMult
0.4 // FFSize
0 // emitRadius
1 // bloodVel
} CEmitter "EM_Snd_EnvB1"
{ CEmitter "EM_Snd_EnvB2"
1,-13.8984,5.61719,70.2148 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
10 // emitterType
1,1,1 // emitterSize
"none" // eventOn
"none" // eventOff
1 // emitterState
0 // maxEmitTime
0 // emitPeriod
"stalrock.kfm" // modelName
20 // rockSpeed
0 // periodicFlag
0 // maxWaitTime
"(none)" // destActor
"Rumble08L.wav" // wavName
0 // sfxType
100 // windResist
500 // soundRadius
1 // maxSpeed
0 // EFireflyType
16384 // fizzle
65536 // bright
65535 // deltaMult
0.4 // FFSize
0 // emitRadius
1 // bloodVel
} CEmitter "EM_Snd_EnvB2"
{ CWayPoint "WP_robin_target"
1,0.280343,2.2625,-108.971 // location
0,0,2.77722 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"WP_Ghost_Spawn1" // hiliteActor
3 // adjCount
"WP_Ghost_Spawn1"
"WP_robin_target0"
"WP_Ghost_Spawn2"
} CWayPoint "WP_robin_target"
{ CWayPoint "WP_robin_target0"
1,-0.24044,2.56649,-84.6951 // location
0,0,2.77722 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"WP_Ghost_Spawn1" // hiliteActor
1 // adjCount
"WP_robin_target"
} CWayPoint "WP_robin_target0"
{ CBasicNPC "Robin_Weaver"
1,2.59669,-6.21517,-131.618 // location
0,0,-0.198319 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
100 // hitPoints
0 // numCarryHands
"" // talkToMeEvent
"(none)" // grabbedBy
0 // grabbedType
{ // clothList
2 // clothCount
"ROBINCLOTH.CTH"
"ROBINHAIR.CTH"
}
1 // sizeScale
0 // healthBarMode
"BasicNPC" // descriptiveName !LOCALIZE!
100 // maxHitPoints
0 // spectralFlag
0 // invulnerableFlag
0 // etheralFlag
0.985726 // speed
0 // poolMe
1 // randomizeMe
"(none)" // scriptVictim
"" // patrolNamePattern
100 // guardDistance
6 // victimHeight
"(none)" // victim
0.985726 // speed
"ROBIN.DFM" // modelName
{ // MotionState
"idle",0 // current motion name, curFrameNumber
}
2.59669,-6.21517,-131.618 // initialPosition
"Animation" // AIState
"Animation" // InitialAIState
25 // AlertDistance
100 // GiveupDistance
999 // MadTimer
"(none)" // PatrolGoal
"(none)" // PatrolNext
2 // PatrolDirection
-1 // AnimationState
"Dummy" // Dummy
"DummyVal" // Dummy1
0 // FadeDirection
0 // FadeState
0 // FadeStart
1 // FadeEnd
1 // FadeVal
5 // FadeTime
0 // FadeTimer
2 // RefStateCount
"ChaseComplete" // RefStateIdentifier
"Chasing" // RefState
"BurnComplete" // RefStateIdentifier
"Nothing" // RefState
0 // CanBurn
} CBasicNPC "Robin_Weaver"
{ CWayPoint "WP_moore_stand"
0,-6.31006,1.77466,-215.432 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_flash_start" // hiliteActor
6 // adjCount
"wp_no_exit3"
"WP_aaron_stand"
"WP_will_stand"
"wp_laz_stand"
"wp_laz_walk1"
"wp_laz_stand0"
} CWayPoint "WP_moore_stand"
{ CWayPoint "WP_aaron_stand"
0,-0.0568852,1.76568,-215.624 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_flash_start" // hiliteActor
6 // adjCount
"wp_no_exit3"
"WP_moore_stand"
"WP_will_stand"
"wp_laz_stand"
"wp_laz_walk1"
"wp_laz_stand0"
} CWayPoint "WP_aaron_stand"
{ CWayPoint "WP_will_stand"
0,5.63977,1.71745,-209.141 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_flash_start" // hiliteActor
8 // adjCount
"wp_no_exit3"
"WP_moore_stand"
"WP_aaron_stand"
"wp_laz_stand"
"wp_laz_walk1"
"WP_Will_hide1"
"wp_laz_walk2"
"wp_laz_stand0"
} CWayPoint "WP_will_stand"
{ CWayPoint "wp_laz_stand"
0,-1.95007,1.88065,-204.174 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_flash_start" // hiliteActor
8 // adjCount
"wp_no_exit3"
"WP_moore_stand"
"WP_aaron_stand"
"WP_will_stand"
"wp_laz_walk1"
"wp_laz_walk2"
"wp_laz_stand0"
"WP_Skunk_hide0"
} CWayPoint "wp_laz_stand"
{ CWayPoint "wp_laz_walk1"
0,-4.07179,1.88065,-196.04 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_flash_start" // hiliteActor
8 // adjCount
"WP_moore_stand"
"WP_aaron_stand"
"WP_will_stand"
"wp_laz_stand"
"wp_laz_walk2"
"WP_rendezvous_mosely"
"wp_laz_stand0"
"WP_Skunk_hide0"
} CWayPoint "wp_laz_walk1"
{ CWayPoint "WP_rebel3_post"
0,-29.2197,0.970546,-144.504 // location
0,0,0.940383 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"WP_rebel3_post" // hiliteActor
0 // adjCount
} CWayPoint "WP_rebel3_post"
{ CWayPoint "WP_rebel2_post"
0,54.3036,1.32478,-130.259 // location
0,0,-1.23473 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"WP_rebel2_post" // hiliteActor
0 // adjCount
} CWayPoint "WP_rebel2_post"
{ CWayPoint "WP_rebel1_post"
0,1.63574,2.5539,-148.54 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"WP_rebel1_post" // hiliteActor
5 // adjCount
"WP_rendezvous_moore"
"WP_rendezvous_Newhouse"
"WP_rendezvous_Laz"
"WP_end_run"
"wp_rebel1_look_here"
} CWayPoint "WP_rebel1_post"
{ CWayPoint "WP_Skunk_hide"
0,-46.6053,0.0300319,-175.629 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"WP_Skunk_hide" // hiliteActor
1 // adjCount
"WP_Mosely_hide"
} CWayPoint "WP_Skunk_hide"
{ CWayPoint "WP_Skunk_hide0"
0,-11.7072,1.30194,-179.015 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"WP_Skunk_hide" // hiliteActor
8 // adjCount
"wp_laz_walk1"
"WP_Mosely_hide"
"wp_laz_walk2"
"WP_rendezvous_mosely"
"WP_rendezvous_moore"
"WP_rendezvous_Newhouse"
"WP_rendezvous_Laz"
"wp_rebel1_look_here"
} CWayPoint "WP_Skunk_hide0"
{ CWayPoint "WP_Mosely_hide"
0,-29.6681,0.0907794,-177.485 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"WP_Skunk_hide" // hiliteActor
3 // adjCount
"WP_Skunk_hide"
"WP_rendezvous_moore"
"WP_Skunk_hide0"
} CWayPoint "WP_Mosely_hide"
{ CWayPoint "WP_Will_hide"
0,38.818,0.025732,-177.614 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"WP_Will_hide" // hiliteActor
1 // adjCount
"WP_Will_hide0"
} CWayPoint "WP_Will_hide"
{ CWayPoint "WP_Will_hide0"
0,33.9507,0.025732,-197.008 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"WP_Will_hide" // hiliteActor
2 // adjCount
"WP_Will_hide"
"WP_Will_hide1"
} CWayPoint "WP_Will_hide0"
{ CWayPoint "WP_Will_hide1"
0,25.881,0.025732,-209.73 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"WP_Will_hide" // hiliteActor
2 // adjCount
"WP_will_stand"
"WP_Will_hide0"
} CWayPoint "WP_Will_hide1"
{ CWayPoint "wp_escapee_confed"
0,60.3943,0.172595,-100.661 // location
0,0,-1.34544 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_escapee_confed" // hiliteActor
1 // adjCount
"wp_escapee_confed0"
} CWayPoint "wp_escapee_confed"
{ CWayPoint "wp_escapee_confed0"
0,45.1168,0.246383,-92.714 // location
0,0,-1.34544 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_escapee_confed" // hiliteActor
2 // adjCount
"wp_escapee_confed"
"wp_escapee_confed1"
} CWayPoint "wp_escapee_confed0"
{ CWayPoint "wp_escapee_confed1"
0,28.0105,0.166514,-70.5354 // location
0,0,-1.34544 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_escapee_confed" // hiliteActor
2 // adjCount
"wp_escapee_confed0"
"wp_escapee_confed2"
} CWayPoint "wp_escapee_confed1"
{ CWayPoint "wp_escapee_confed2"
0,19.9046,0.602607,-45.9309 // location
0,0,-1.34544 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_escapee_confed" // hiliteActor
2 // adjCount
"wp_escapee_confed3"
"wp_escapee_confed1"
} CWayPoint "wp_escapee_confed2"
{ CWayPoint "wp_escapee_confed3"
0,0.989886,0.504853,-27.7271 // location
0,0,-1.34544 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_escapee_confed" // hiliteActor
2 // adjCount
"wp_escapee_confed2"
"wp_escapee_confed4"
} CWayPoint "wp_escapee_confed3"
{ CWayPoint "wp_escapee_confed4"
0,-14.966,2.082,-7.85076 // location
0,0,-1.34544 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_escapee_confed" // hiliteActor
2 // adjCount
"wp_escapee_confed3"
"wp_escapee_confed5"
} CWayPoint "wp_escapee_confed4"
{ CWayPoint "wp_escapee_confed5"
0,-26.628,3.03254,5.4763 // location
0,0,-1.34544 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_escapee_confed" // hiliteActor
2 // adjCount
"wp_escapee_confed4"
"wp_escapee_confed6"
} CWayPoint "wp_escapee_confed5"
{ CWayPoint "wp_escapee_confed6"
0,-42.249,3.24021,26.3267 // location
0,0,-1.34544 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_escapee_confed" // hiliteActor
2 // adjCount
"wp_escapee_confed5"
"wp_escapee_confed7"
} CWayPoint "wp_escapee_confed6"
{ CWayPoint "wp_escapee_confed7"
0,-58.5113,3.26483,49.2161 // location
0,0,-1.34544 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_escapee_confed" // hiliteActor
2 // adjCount
"wp_escapee_confed6"
"wp_escapee_confed8"
} CWayPoint "wp_escapee_confed7"
{ CWayPoint "wp_escapee_confed8"
0,-68.9655,3.26483,65.8167 // location
0,0,-1.34544 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_escapee_confed" // hiliteActor
2 // adjCount
"wp_no_exit4"
"wp_escapee_confed7"
} CWayPoint "wp_escapee_confed8"
{ CWayPoint "wp_escapee_confed9"
0,-78.3332,3.2659,97.507 // location
0,0,-1.34544 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_escapee_confed" // hiliteActor
1 // adjCount
"wp_no_exit4"
} CWayPoint "wp_escapee_confed9"
{ CWayPoint "wp_laz_walk2"
0,-1.50024,2.43096,-184.314 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_flash_start" // hiliteActor
9 // adjCount
"WP_will_stand"
"wp_laz_stand"
"wp_laz_walk1"
"WP_rendezvous_mosely"
"WP_rendezvous_moore"
"WP_rendezvous_Newhouse"
"WP_rendezvous_Laz"
"wp_laz_stand0"
"WP_Skunk_hide0"
} CWayPoint "wp_laz_walk2"
{ CUnion "Stanley_Moore"
0,-1.99146,3.01065,-252.789 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
100 // hitPoints
0 // numCarryHands
"" // talkToMeEvent
"(none)" // grabbedBy
0 // grabbedType
{ // clothList
0 // clothCount
}
1 // sizeScale
0 // healthBarMode
"Union" // descriptiveName !LOCALIZE!
100 // maxHitPoints
0 // spectralFlag
1 // invulnerableFlag
0 // etheralFlag
1.09124 // speed
0 // poolMe
1 // randomizeMe
"(none)" // scriptVictim
"" // patrolNamePattern
100 // guardDistance
6 // victimHeight
"(none)" // victim
1.09124 // speed
"UNION_BRIAN.DFM" // modelName
{ // MotionState
"idle",0 // current motion name, curFrameNumber
}
-1.99146,3.01065,-252.789 // initialPosition
"Alert" // AIState
"Alert" // InitialAIState
50 // AlertDistance
100 // GiveupDistance
999 // MadTimer
"(none)" // PatrolGoal
"(none)" // PatrolNext
2 // PatrolDirection
0 // AnimationState
"Dummy" // Dummy
"DummyVal" // Dummy1
0 // FadeDirection
0 // FadeState
0 // FadeStart
1 // FadeEnd
1 // FadeVal
5 // FadeTime
0 // FadeTimer
2 // RefStateCount
"ChaseComplete" // RefStateIdentifier
"RangeAttack" // RefState
"BurnComplete" // RefStateIdentifier
"Nothing" // RefState
0 // CanBurn
} CUnion "Stanley_Moore"
{ CUnion "Aaron_Mosely"
0,1.44186,2.54342,-259.264 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
100 // hitPoints
0 // numCarryHands
"" // talkToMeEvent
"(none)" // grabbedBy
0 // grabbedType
{ // clothList
0 // clothCount
}
1 // sizeScale
0 // healthBarMode
"Union" // descriptiveName !LOCALIZE!
100 // maxHitPoints
0 // spectralFlag
1 // invulnerableFlag
0 // etheralFlag
1.09124 // speed
0 // poolMe
1 // randomizeMe
"(none)" // scriptVictim
"" // patrolNamePattern
100 // guardDistance
6 // victimHeight
"(none)" // victim
1.09124 // speed
"UNION_BRETT.DFM" // modelName
{ // MotionState
"idle",0 // current motion name, curFrameNumber
}
1.44186,2.54342,-259.264 // initialPosition
"Alert" // AIState
"Alert" // InitialAIState
50 // AlertDistance
100 // GiveupDistance
999 // MadTimer
"(none)" // PatrolGoal
"(none)" // PatrolNext
2 // PatrolDirection
0 // AnimationState
"Dummy" // Dummy
"DummyVal" // Dummy1
0 // FadeDirection
0 // FadeState
0 // FadeStart
1 // FadeEnd
1 // FadeVal
5 // FadeTime
0 // FadeTimer
2 // RefStateCount
"ChaseComplete" // RefStateIdentifier
"RangeAttack" // RefState
"BurnComplete" // RefStateIdentifier
"Nothing" // RefState
0 // CanBurn
} CUnion "Aaron_Mosely"
{ CUnion "Will_Newhouse"
0,8.72986,1.30296,-258.222 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
100 // hitPoints
0 // numCarryHands
"" // talkToMeEvent
"(none)" // grabbedBy
0 // grabbedType
{ // clothList
0 // clothCount
}
1 // sizeScale
0 // healthBarMode
"Union" // descriptiveName !LOCALIZE!
100 // maxHitPoints
0 // spectralFlag
1 // invulnerableFlag
0 // etheralFlag
1.09124 // speed
0 // poolMe
1 // randomizeMe
"(none)" // scriptVictim
"" // patrolNamePattern
100 // guardDistance
6 // victimHeight
"(none)" // victim
1.09124 // speed
"UNION_MIKE.DFM" // modelName
{ // MotionState
"idle",0 // current motion name, curFrameNumber
}
8.72986,1.30296,-258.222 // initialPosition
"Alert" // AIState
"Alert" // InitialAIState
50 // AlertDistance
100 // GiveupDistance
999 // MadTimer
"(none)" // PatrolGoal
"(none)" // PatrolNext
2 // PatrolDirection
0 // AnimationState
"Dummy" // Dummy
"DummyVal" // Dummy1
0 // FadeDirection
0 // FadeState
0 // FadeStart
1 // FadeEnd
1 // FadeVal
5 // FadeTime
0 // FadeTimer
2 // RefStateCount
"ChaseComplete" // RefStateIdentifier
"RangeAttack" // RefState
"BurnComplete" // RefStateIdentifier
"Nothing" // RefState
0 // CanBurn
} CUnion "Will_Newhouse"
{ CConfederate "rebel2"
0,41.74,0.0257318,-127.366 // location
0,0,2.7895 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
65 // hitPoints
0 // numCarryHands
"" // talkToMeEvent
"(none)" // grabbedBy
0 // grabbedType
{ // clothList
0 // clothCount
}
1 // sizeScale
0 // healthBarMode
"Confederate" // descriptiveName !LOCALIZE!
65 // maxHitPoints
0 // spectralFlag
0 // invulnerableFlag
0 // etheralFlag
1.07819 // speed
0 // poolMe
1 // randomizeMe
"(none)" // scriptVictim
"rebelpath6" // patrolNamePattern
100 // guardDistance
6 // victimHeight
"(none)" // victim
1.07819 // speed
"con_david.dfm" // modelName
{ // MotionState
"idle",0 // current motion name, curFrameNumber
}
41.74,0.0257318,-127.366 // initialPosition
"Alert" // AIState
"Patrol" // InitialAIState
25 // AlertDistance
100 // GiveupDistance
999 // MadTimer
"(none)" // PatrolGoal
"(none)" // PatrolNext
-2 // PatrolDirection
-1 // AnimationState
"Dummy" // Dummy
"DummyVal" // Dummy1
0 // FadeDirection
0 // FadeState
0 // FadeStart
1 // FadeEnd
1 // FadeVal
5 // FadeTime
0 // FadeTimer
2 // RefStateCount
"ChaseComplete" // RefStateIdentifier
"RangeAttack" // RefState
"BurnComplete" // RefStateIdentifier
"Nothing" // RefState
0 // CanBurn
} CConfederate "rebel2"
{ CConfederate "rebel1"
0,11.5172,3.00462,-151.496 // location
0,0,-2.86315 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
60 // hitPoints
0 // numCarryHands
"" // talkToMeEvent
"(none)" // grabbedBy
0 // grabbedType
{ // clothList
0 // clothCount
}
1 // sizeScale
0 // healthBarMode
"Confederate" // descriptiveName !LOCALIZE!
60 // maxHitPoints
0 // spectralFlag
0 // invulnerableFlag
0 // etheralFlag
1.07819 // speed
0 // poolMe
1 // randomizeMe
"(none)" // scriptVictim
"" // patrolNamePattern
100 // guardDistance
6 // victimHeight
"(none)" // victim
1.07819 // speed
"CON_SHANE.DFM" // modelName
{ // MotionState
"idle",0 // current motion name, curFrameNumber
}
11.5172,3.00462,-151.496 // initialPosition
"Alert" // AIState
"Alert" // InitialAIState
25 // AlertDistance
100 // GiveupDistance
999 // MadTimer
"(none)" // PatrolGoal
"(none)" // PatrolNext
2 // PatrolDirection
-1 // AnimationState
"Dummy" // Dummy
"DummyVal" // Dummy1
0 // FadeDirection
0 // FadeState
0 // FadeStart
1 // FadeEnd
1 // FadeVal
5 // FadeTime
0 // FadeTimer
2 // RefStateCount
"ChaseComplete" // RefStateIdentifier
"RangeAttack" // RefState
"BurnComplete" // RefStateIdentifier
"Nothing" // RefState
0 // CanBurn
} CConfederate "rebel1"
{ CConfederate "rebel3"
0,-1.76445,2.97962,-152.626 // location
0,0,0.751505 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
75 // hitPoints
0 // numCarryHands
"" // talkToMeEvent
"(none)" // grabbedBy
0 // grabbedType
{ // clothList
0 // clothCount
}
1 // sizeScale
0 // healthBarMode
"Confederate" // descriptiveName !LOCALIZE!
75 // maxHitPoints
0 // spectralFlag
0 // invulnerableFlag
0 // etheralFlag
1.07819 // speed
0 // poolMe
1 // randomizeMe
"(none)" // scriptVictim
"" // patrolNamePattern
100 // guardDistance
6 // victimHeight
"(none)" // victim
1.07819 // speed
"con_david.dfm" // modelName
{ // MotionState
"idle",0 // current motion name, curFrameNumber
}
-1.76445,2.97962,-152.626 // initialPosition
"Alert" // AIState
"Alert" // InitialAIState
30 // AlertDistance
100 // GiveupDistance
999 // MadTimer
"(none)" // PatrolGoal
"(none)" // PatrolNext
2 // PatrolDirection
-1 // AnimationState
"Dummy" // Dummy
"DummyVal" // Dummy1
0 // FadeDirection
0 // FadeState
0 // FadeStart
1 // FadeEnd
1 // FadeVal
5 // FadeTime
0 // FadeTimer
2 // RefStateCount
"ChaseComplete" // RefStateIdentifier
"RangeAttack" // RefState
"BurnComplete" // RefStateIdentifier
"Nothing" // RefState
0 // CanBurn
} CConfederate "rebel3"
{ CWayPoint "WP_rendezvous_mosely"
0,-1.50024,2.43096,-174.745 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_flash_start" // hiliteActor
7 // adjCount
"wp_laz_walk1"
"wp_laz_walk2"
"WP_rendezvous_moore"
"WP_rendezvous_Newhouse"
"WP_rendezvous_Laz"
"wp_rebel1_look_here"
"WP_Skunk_hide0"
} CWayPoint "WP_rendezvous_mosely"
{ CWayPoint "WP_rendezvous_moore"
0,-5.41516,2.43096,-170.631 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_flash_start" // hiliteActor
8 // adjCount
"wp_laz_walk2"
"WP_rendezvous_mosely"
"WP_rendezvous_Newhouse"
"WP_rendezvous_Laz"
"WP_rebel1_post"
"wp_rebel1_look_here"
"WP_Mosely_hide"
"WP_Skunk_hide0"
} CWayPoint "WP_rendezvous_moore"
{ CWayPoint "WP_rendezvous_Newhouse"
0,2.14807,2.43096,-170.721 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_flash_start" // hiliteActor
7 // adjCount
"wp_laz_walk2"
"WP_rendezvous_mosely"
"WP_rendezvous_moore"
"WP_rendezvous_Laz"
"WP_rebel1_post"
"wp_rebel1_look_here"
"WP_Skunk_hide0"
} CWayPoint "WP_rendezvous_Newhouse"
{ CWayPoint "WP_rendezvous_Laz"
0,0.194335,2.49601,-165.419 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_flash_start" // hiliteActor
7 // adjCount
"wp_laz_walk2"
"WP_rendezvous_mosely"
"WP_rendezvous_moore"
"WP_rendezvous_Newhouse"
"WP_rebel1_post"
"wp_rebel1_look_here"
"WP_Skunk_hide0"
} CWayPoint "WP_rendezvous_Laz"
{ CWayPoint "WP_end_run"
0,1.63574,2.5539,-128.08 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"WP_rebel1_post" // hiliteActor
1 // adjCount
"WP_rebel1_post"
} CWayPoint "WP_end_run"
{ CWayPoint "wp_laz_stand0"
0,-4.51001,1.88065,-204.174 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_flash_start" // hiliteActor
8 // adjCount
"wp_no_exit3"
"WP_moore_stand"
"WP_aaron_stand"
"WP_will_stand"
"wp_laz_stand"
"wp_laz_walk1"
"wp_laz_walk2"
"WP_Skunk_hide0"
} CWayPoint "wp_laz_stand0"
{ CWayPoint "wp_rebel1_look_here"
0,10.8435,4.40346,-155.223 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"wp_rebel1_look_here" // hiliteActor
6 // adjCount
"WP_rebel1_post"
"WP_rendezvous_mosely"
"WP_rendezvous_moore"
"WP_rendezvous_Newhouse"
"WP_rendezvous_Laz"
"WP_Skunk_hide0"
} CWayPoint "wp_rebel1_look_here"
{ CWayPoint "WP_Ghost_Spawn2"
1,2.18198,2.42188,-127.728 // location
0,0,2.77722 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"WP_Ghost_Spawn1" // hiliteActor
6 // adjCount
"WP_Ghost_target1"
"WP_Ghost_Spawn0"
"WP_Ghost_Spawn1"
"WP_robin_target"
"WP_RobinSpawn"
"WP_pre_flashback"
} CWayPoint "WP_Ghost_Spawn2"
{ CWayPoint "WP_warp_trigger_here"
0,-6.17624,-4.47198,-248.672 // location
0,0,-0.049859 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"WP_warp_trigger_here" // hiliteActor
0 // adjCount
} CWayPoint "WP_warp_trigger_here"
{ CConfederate "rebel4"
0,53.0829,1.64244,-121.071 // location
0,0,1.06497 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
60 // hitPoints
0 // numCarryHands
"" // talkToMeEvent
"(none)" // grabbedBy
0 // grabbedType
{ // clothList
0 // clothCount
}
1 // sizeScale
0 // healthBarMode
"Confederate" // descriptiveName !LOCALIZE!
60 // maxHitPoints
0 // spectralFlag
0 // invulnerableFlag
0 // etheralFlag
0.985031 // speed
0 // poolMe
1 // randomizeMe
"(none)" // scriptVictim
"" // patrolNamePattern
100 // guardDistance
6 // victimHeight
"(none)" // victim
0.985031 // speed
"CON_SHANE.DFM" // modelName
{ // MotionState
"idle",0 // current motion name, curFrameNumber
}
53.0829,1.64244,-121.071 // initialPosition
"Alert" // AIState
"Alert" // InitialAIState
25 // AlertDistance
100 // GiveupDistance
999 // MadTimer
"(none)" // PatrolGoal
"(none)" // PatrolNext
2 // PatrolDirection
-1 // AnimationState
"Dummy" // Dummy
"DummyVal" // Dummy1
0 // FadeDirection
0 // FadeState
0 // FadeStart
1 // FadeEnd
1 // FadeVal
5 // FadeTime
0 // FadeTimer
2 // RefStateCount
"ChaseComplete" // RefStateIdentifier
"RangeAttack" // RefState
"BurnComplete" // RefStateIdentifier
"Nothing" // RefState
0 // CanBurn
} CConfederate "rebel4"
{ CConfederate "rebel5"
0,69.5423,1.64244,-103.859 // location
0,0,1.27939 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
60 // hitPoints
0 // numCarryHands
"" // talkToMeEvent
"(none)" // grabbedBy
0 // grabbedType
{ // clothList
0 // clothCount
}
1 // sizeScale
0 // healthBarMode
"Confederate" // descriptiveName !LOCALIZE!
60 // maxHitPoints
0 // spectralFlag
0 // invulnerableFlag
0 // etheralFlag
0.985031 // speed
0 // poolMe
1 // randomizeMe
"(none)" // scriptVictim
"rebelpath1" // patrolNamePattern
100 // guardDistance
6 // victimHeight
"(none)" // victim
0.985031 // speed
"CON_SHANE.DFM" // modelName
{ // MotionState
"idle",0 // current motion name, curFrameNumber
}
69.5423,1.64244,-103.859 // initialPosition
"Alert" // AIState
"Patrol" // InitialAIState
25 // AlertDistance
100 // GiveupDistance
999 // MadTimer
"(none)" // PatrolGoal
"(none)" // PatrolNext
2 // PatrolDirection
-1 // AnimationState
"Dummy" // Dummy
"DummyVal" // Dummy1
0 // FadeDirection
0 // FadeState
0 // FadeStart
1 // FadeEnd
1 // FadeVal
5 // FadeTime
0 // FadeTimer
2 // RefStateCount
"ChaseComplete" // RefStateIdentifier
"RangeAttack" // RefState
"BurnComplete" // RefStateIdentifier
"Nothing" // RefState
0 // CanBurn
} CConfederate "rebel5"
{ CPatrolPoint "rebelpath1"
0,69.6421,0.456307,-102.907 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"rebelpath1" // hiliteActor
2 // adjCount
"rebelpath2"
"rebelpath8"
} CPatrolPoint "rebelpath1"
{ CPatrolPoint "rebelpath2"
0,89.1151,0.654932,-105.278 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"rebelpath1" // hiliteActor
2 // adjCount
"rebelpath1"
"rebelpath3"
} CPatrolPoint "rebelpath2"
{ CPatrolPoint "rebelpath3"
0,88.9867,0.0447062,-128.824 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"rebelpath1" // hiliteActor
2 // adjCount
"rebelpath2"
"rebelpath4"
} CPatrolPoint "rebelpath3"
{ CPatrolPoint "rebelpath4"
0,82.1608,0.0447062,-138.603 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"rebelpath1" // hiliteActor
2 // adjCount
"rebelpath5"
"rebelpath3"
} CPatrolPoint "rebelpath4"
{ CPatrolPoint "rebelpath5"
0,57.7681,0.0447062,-138.603 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"rebelpath1" // hiliteActor
2 // adjCount
"rebelpath4"
"rebelpath6"
} CPatrolPoint "rebelpath5"
{ CPatrolPoint "rebelpath6"
0,42.6337,0.0447062,-133.986 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"rebelpath1" // hiliteActor
2 // adjCount
"rebelpath5"
"rebelpath7"
} CPatrolPoint "rebelpath6"
{ CPatrolPoint "rebelpath7"
0,40.7337,0.0447062,-111.889 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"rebelpath1" // hiliteActor
2 // adjCount
"rebelpath6"
"rebelpath8"
} CPatrolPoint "rebelpath7"
{ CPatrolPoint "rebelpath8"
0,47.5895,0.0447062,-102.766 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"rebelpath1" // hiliteActor
2 // adjCount
"rebelpath1"
"rebelpath7"
} CPatrolPoint "rebelpath8"
{ CWayPoint "WP_RobinSpawn"
1,3.2867,2.5416,-142.641 // location
0,0,2.77722 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"WP_Ghost_Spawn1" // hiliteActor
7 // adjCount
"WP_Ghost_target1"
"WP_Ghost_target0"
"WP_Ghost_Spawn0"
"WP_Ghost_Spawn1"
"WP_Toward_Robin"
"WP_Ghost_Spawn2"
"WP_pre_flashback"
} CWayPoint "WP_RobinSpawn"
{ CAmmo "Ammo_RR1"
0,-22.1406,-0.191406,-122.156 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
"bullets6_1.kfm" // modelName
"CGun" // weaponClassName
1 // ammoCount
0 // ammoType
} CAmmo "Ammo_RR1"
{ CAmmo "Ammo_RR2"
0,-23.7266,0.0625,-123.352 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
"bullets6_1.kfm" // modelName
"CGun" // weaponClassName
1 // ammoCount
0 // ammoType
} CAmmo "Ammo_RR2"
{ CAmmo "Ammo_RR3"
0,-23.7773,0.414063,-175.273 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
"bullets6_1.kfm" // modelName
"CGun" // weaponClassName
1 // ammoCount
0 // ammoType
} CAmmo "Ammo_RR3"
{ CAmmo "Ammo_RR4"
0,59.4336,1.62891,-127.352 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
"bullets6_1.kfm" // modelName
"CGun" // weaponClassName
3 // ammoCount
0 // ammoType
} CAmmo "Ammo_RR4"
{ CAmmo "Ammo_RR5"
0,22.9805,0.0078125,-202.57 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
"bullets6_1.kfm" // modelName
"CGun" // weaponClassName
1 // ammoCount
0 // ammoType
} CAmmo "Ammo_RR5"
{ CHealthItem "HealthItem_RR2"
0,48.6749,2.0672,-110.405 // location
-0.0370145,0.00642347,1.96608 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
"HEALTH_TWANA.KFM" // modelName
1 // useCount
25 // hpRestored
} CHealthItem "HealthItem_RR2"
{ CHealthItem "HealthItem_RR3"
0,84.5078,0.840057,-120.551 // location
-0.0370145,0.00642347,1.96608 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
"HEALTH_TWANA.KFM" // modelName
1 // useCount
25 // hpRestored
} CHealthItem "HealthItem_RR3"
{ CHealthItem "HealthItem_RR4"
0,13.7198,1.15234,-89.2589 // location
-0.0370145,0.00642347,0.806899 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
"HEALTH_TWANA.KFM" // modelName
1 // useCount
25 // hpRestored
} CHealthItem "HealthItem_RR4"
{ CHealthItem "HealthItem_RR1"
1,-44.8185,4.12062,61.4478 // location
0.457936,0,1.2362 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
"HEALTH_TWANA.KFM" // modelName
1 // useCount
25 // hpRestored
} CHealthItem "HealthItem_RR1"
{ CConfederateZombie "ghost_respawn2"
1,-68.2852,0.67351,36.707 // location
0,0,0.549918 // orient
0 // wasCreated
1 // createProb
"spawn_ghosts" // createEvent
100 // hitPoints
0 // numCarryHands
"" // talkToMeEvent
"(none)" // grabbedBy
0 // grabbedType
{ // clothList
1 // clothCount
"ZOMDAVID_CLOTH.CTH"
}
1 // sizeScale
0 // healthBarMode
"ConfederateZombie" // descriptiveName !LOCALIZE!
100 // maxHitPoints
0 // spectralFlag
0 // invulnerableFlag
0 // etheralFlag
0.974386 // speed
0 // poolMe
1 // randomizeMe
"(none)" // scriptVictim
"" // patrolNamePattern
100 // guardDistance
6 // victimHeight
"(none)" // victim
0.974386 // speed
"conzombie_david.dfm" // modelName
{ // MotionState
"idle",0 // current motion name, curFrameNumber
}
-68.2852,0.67351,36.707 // initialPosition
"AlertInvisible" // AIState
"AlertInvisible" // InitialAIState
25 // AlertDistance
100 // GiveupDistance
999 // MadTimer
"(none)" // PatrolGoal
"(none)" // PatrolNext
2 // PatrolDirection
-1 // AnimationState
"Dummy" // Dummy
"DummyVal" // Dummy1
0 // FadeDirection
0 // FadeState
0 // FadeStart
1 // FadeEnd
0 // FadeVal
5 // FadeTime
0 // FadeTimer
2 // RefStateCount
"ChaseComplete" // RefStateIdentifier
"RangeAttack" // RefState
"BurnComplete" // RefStateIdentifier
"Nothing" // RefState
1 // CanBurn
} CConfederateZombie "ghost_respawn2"
{ CConfederateZombie "ghost_respawn1"
1,-56.7473,2.35547,63.7138 // location
0,0,-3.05363 // orient
0 // wasCreated
1 // createProb
"spawn_ghosts" // createEvent
100 // hitPoints
0 // numCarryHands
"" // talkToMeEvent
"(none)" // grabbedBy
0 // grabbedType
{ // clothList
1 // clothCount
"ZOMSHANE_CLOTH.CTH"
}
1 // sizeScale
0 // healthBarMode
"ConfederateZombie" // descriptiveName !LOCALIZE!
100 // maxHitPoints
0 // spectralFlag
0 // invulnerableFlag
0 // etheralFlag
0.930598 // speed
0 // poolMe
1 // randomizeMe
"(none)" // scriptVictim
"" // patrolNamePattern
100 // guardDistance
6 // victimHeight
"(none)" // victim
0.930598 // speed
"CONZOMBIE_SHANE.DFM" // modelName
{ // MotionState
"idle",0 // current motion name, curFrameNumber
}
-56.7473,2.35547,63.7138 // initialPosition
"AlertInvisible" // AIState
"AlertInvisible" // InitialAIState
25 // AlertDistance
100 // GiveupDistance
999 // MadTimer
"(none)" // PatrolGoal
"(none)" // PatrolNext
2 // PatrolDirection
-1 // AnimationState
"Dummy" // Dummy
"DummyVal" // Dummy1
0 // FadeDirection
0 // FadeState
0 // FadeStart
1 // FadeEnd
0 // FadeVal
5 // FadeTime
0 // FadeTimer
2 // RefStateCount
"ChaseComplete" // RefStateIdentifier
"RangeAttack" // RefState
"BurnComplete" // RefStateIdentifier
"Nothing" // RefState
1 // CanBurn
} CConfederateZombie "ghost_respawn1"
{ CTrigger "TR_ghost_spawn"
1,-60.332,-3.99353,55.7406 // location
0,0,0.85064 // orient
0 // wasCreated
1 // createProb
"player_may_exit" // createEvent
0 // triggerState
22.2902,23.8815,40.5156 // triggerSize
0 // triggerType
"spawn_ghosts" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
63 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"TR_ghost_spawn" // hiliteActor
} CTrigger "TR_ghost_spawn"
{ CConfederateZombie "ghost_respawn3"
1,-62.3086,3.58203,110.246 // location
0,0,-3.05363 // orient
0 // wasCreated
1 // createProb
"last_cam_ghosts" // createEvent
100 // hitPoints
0 // numCarryHands
"" // talkToMeEvent
"(none)" // grabbedBy
0 // grabbedType
{ // clothList
1 // clothCount
"ZOMSHANE_CLOTH.CTH"
}
1 // sizeScale
0 // healthBarMode
"ConfederateZombie" // descriptiveName !LOCALIZE!
100 // maxHitPoints
0 // spectralFlag
0 // invulnerableFlag
0 // etheralFlag
0.930598 // speed
0 // poolMe
1 // randomizeMe
"(none)" // scriptVictim
"" // patrolNamePattern
100 // guardDistance
6 // victimHeight
"(none)" // victim
0.930598 // speed
"CONZOMBIE_SHANE.DFM" // modelName
{ // MotionState
"idle",0 // current motion name, curFrameNumber
}
-62.3086,3.58203,110.246 // initialPosition
"AlertInvisible" // AIState
"AlertInvisible" // InitialAIState
25 // AlertDistance
100 // GiveupDistance
999 // MadTimer
"(none)" // PatrolGoal
"(none)" // PatrolNext
2 // PatrolDirection
-1 // AnimationState
"Dummy" // Dummy
"DummyVal" // Dummy1
0 // FadeDirection
0 // FadeState
0 // FadeStart
1 // FadeEnd
0 // FadeVal
5 // FadeTime
0 // FadeTimer
2 // RefStateCount
"ChaseComplete" // RefStateIdentifier
"RangeAttack" // RefState
"BurnComplete" // RefStateIdentifier
"Nothing" // RefState
1 // CanBurn
} CConfederateZombie "ghost_respawn3"
{ CConfederateZombie "ghost_respawn4"
1,-80.4846,3.3125,92.1417 // location
0,0,2.79389 // orient
0 // wasCreated
1 // createProb
"last_cam_ghosts" // createEvent
100 // hitPoints
0 // numCarryHands
"" // talkToMeEvent
"(none)" // grabbedBy
0 // grabbedType
{ // clothList
1 // clothCount
"ZOMDAVID_CLOTH.CTH"
}
1 // sizeScale
0 // healthBarMode
"ConfederateZombie" // descriptiveName !LOCALIZE!
100 // maxHitPoints
0 // spectralFlag
0 // invulnerableFlag
0 // etheralFlag
0.974386 // speed
0 // poolMe
1 // randomizeMe
"(none)" // scriptVictim
"" // patrolNamePattern
100 // guardDistance
6 // victimHeight
"(none)" // victim
0.974386 // speed
"conzombie_david.dfm" // modelName
{ // MotionState
"idle",0 // current motion name, curFrameNumber
}
-80.4846,3.3125,92.1417 // initialPosition
"AlertInvisible" // AIState
"AlertInvisible" // InitialAIState
25 // AlertDistance
100 // GiveupDistance
999 // MadTimer
"(none)" // PatrolGoal
"(none)" // PatrolNext
2 // PatrolDirection
-1 // AnimationState
"Dummy" // Dummy
"DummyVal" // Dummy1
0 // FadeDirection
0 // FadeState
0 // FadeStart
1 // FadeEnd
0 // FadeVal
5 // FadeTime
0 // FadeTimer
2 // RefStateCount
"ChaseComplete" // RefStateIdentifier
"RangeAttack" // RefState
"BurnComplete" // RefStateIdentifier
"Nothing" // RefState
1 // CanBurn
} CConfederateZombie "ghost_respawn4"
{ CWayPoint "WP_steuben_temp"
1,8.43359,171.181,-234.391 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"WP_steuben_temp" // hiliteActor
0 // adjCount
} CWayPoint "WP_steuben_temp"
{ CSteuben "Steuben"
1,-165.431,-1.12903,-115.227 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
100 // hitPoints
0 // numCarryHands
"talkToSteuben" // talkToMeEvent
"(none)" // grabbedBy
0 // grabbedType
{ // clothList
1 // clothCount
"steubencloth.cth"
}
1 // sizeScale
0 // healthBarMode
"Steuben" // descriptiveName !LOCALIZE!
100 // maxHitPoints
0 // spectralFlag
1 // invulnerableFlag
0 // etheralFlag
0.966274 // speed
0 // poolMe
1 // randomizeMe
"(none)" // scriptVictim
"" // patrolNamePattern
100 // guardDistance
6 // victimHeight
"(none)" // victim
0.966274 // speed
"steuben.dfm" // modelName
{ // MotionState
"idle",0 // current motion name, curFrameNumber
}
-165.431,-1.12903,-115.227 // initialPosition
"Animation" // AIState
"Animation" // InitialAIState
5 // AlertDistance
100 // GiveupDistance
999 // MadTimer
"(none)" // PatrolGoal
"(none)" // PatrolNext
2 // PatrolDirection
0 // AnimationState
"Dummy" // Dummy
"DummyVal" // Dummy1
0 // FadeDirection
0 // FadeState
0 // FadeStart
1 // FadeEnd
1 // FadeVal
5 // FadeTime
0 // FadeTimer
2 // RefStateCount
"ChaseComplete" // RefStateIdentifier
"Chasing" // RefState
"BurnComplete" // RefStateIdentifier
"Nothing" // RefState
0 // CanBurn
} CSteuben "Steuben"
{ CWaterActor "WaterActor0"
1,-67.0182,-6.34477,-27.46 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
79.6965,0.1,100 // size
50000 // opacity
0 // heightDelta
1 // timeToMoveUp
1 // timeToMoveDown
"" // moveUpSound
"" // moveDownSound
"none" // moveUpEvent
"none" // moveDownEvent
0 // param
0 // state
4 // patchSize
0 // roundFlag
50 // colR
25 // colG
0 // colB
} CWaterActor "WaterActor0"
{ CBarrier "Barrier29"
1,-55.7404,-2.77479,-23.2961 // location
0,0,-0.0379272 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
10.0976,27.4829,19.9835 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier29"
{ CBarrier "Barrier30"
0,49.3765,-6.0163,-172.545 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
30.8835,9.79523,4.54079 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier30"
{ CBarrier "Barrier31"
0,20.446,-5.83258,-187.947 // location
0,0,1.58084 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
33.0655,9.79523,4.10996 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier31"
{ CBarrier "Barrier32"
1,-44.8884,-5.81922,-203.084 // location
0,0,0.189291 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
28.1633,13.281,0.934875 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier32"
{ CBarrier "Barrier33"
1,-28.9309,-5.81922,-205.645 // location
0,0,-0.192864 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
18.645,13.281,0.934875 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier33"
{ CBarrier "Barrier34"
1,-21.7556,-5.81922,-212.288 // location
0,0,1.74566 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
18.645,13.281,0.934875 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier34"
{ CBarrier "Barrier35"
1,-18.5631,-5.81922,-232.319 // location
0,0,1.26785 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
31.8848,13.281,0.934875 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier35"
{ CBarrier "Barrier36"
1,20.3653,-1.64661,-236.783 // location
0,0,1.5745 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
37.1095,9.42701,0.934875 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier36"
{ CBarrier "Barrier37"
1,-2.55397,-1.64661,-249.936 // location
0,0,-2.86658 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
45.4268,13.4046,5.69943 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier37"
{ CBarrier "Barrier32A"
0,-44.8884,-5.81922,-203.084 // location
0,0,0.189291 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
28.1633,13.281,0.934875 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier32A"
{ CBarrier "Barrier33A"
0,-28.9309,-5.81922,-205.645 // location
0,0,-0.192864 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
18.645,13.281,0.934875 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier33A"
{ CBarrier "Barrier34A"
0,-21.7556,-5.81922,-212.288 // location
0,0,1.74566 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
18.645,13.281,0.934875 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier34A"
{ CBarrier "Barrier35A"
0,-18.5631,-5.81922,-232.319 // location
0,0,1.26785 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
31.8848,13.281,0.934875 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier35A"
{ CBarrier "Barrier36A"
0,20.3653,-1.64661,-236.783 // location
0,0,1.5745 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
37.1095,9.42701,0.934875 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier36A"
{ CBarrier "Barrier37A"
0,-2.58238,-40.157,-249.229 // location
0,0,3.10141 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
45.4268,13.4046,5.69943 // size
"" // effectClassNameList
1 // addToPathGrid
} CBarrier "Barrier37A"
{ CWayPoint "WP_barrier_37A"
0,-2.58238,-3.13916,-249.229 // location
0,0,3.10141 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
0.5,1,0.5 // triggerSize
0 // triggerType
"" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
12 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"WP_barrier_37A" // hiliteActor
1 // adjCount
"wp_flash_start"
} CWayPoint "WP_barrier_37A"
{ CEmitter "EM_stick_sounds"
1,-38.5781,1.35156,-130.961 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"player_may_exit" // createEvent
10 // emitterType
1,1,1 // emitterSize
"none" // eventOn
"none" // eventOff
1 // emitterState
1 // maxEmitTime
6 // emitPeriod
"stalrock.kfm" // modelName
20 // rockSpeed
0 // periodicFlag
0 // maxWaitTime
"(none)" // destActor
"stickbreak0?.wav" // wavName
0 // sfxType
100 // windResist
200 // soundRadius
1 // maxSpeed
0 // EFireflyType
16384 // fizzle
65536 // bright
65535 // deltaMult
0.4 // FFSize
0 // emitRadius
1 // bloodVel
} CEmitter "EM_stick_sounds"
{ CEmitter "EM_stick_sounds0"
1,-21.7578,5.71094,35.1406 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"player_may_exit" // createEvent
10 // emitterType
1,1,1 // emitterSize
"none" // eventOn
"none" // eventOff
1 // emitterState
1 // maxEmitTime
6 // emitPeriod
"stalrock.kfm" // modelName
20 // rockSpeed
0 // periodicFlag
0 // maxWaitTime
"(none)" // destActor
"stickmove0?.wav" // wavName
0 // sfxType
100 // windResist
200 // soundRadius
1 // maxSpeed
0 // EFireflyType
16384 // fizzle
65536 // bright
65535 // deltaMult
0.4 // FFSize
0 // emitRadius
1 // bloodVel
} CEmitter "EM_stick_sounds0"
{ CEmitter "EM_stick_sounds1"
1,-86.4922,2.41016,103.832 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"player_may_exit" // createEvent
10 // emitterType
1,1,1 // emitterSize
"none" // eventOn
"none" // eventOff
1 // emitterState
0 // maxEmitTime
6 // emitPeriod
"stalrock.kfm" // modelName
20 // rockSpeed
0 // periodicFlag
0 // maxWaitTime
"(none)" // destActor
"stickpattern0?.wav" // wavName
0 // sfxType
100 // windResist
200 // soundRadius
1 // maxSpeed
0 // EFireflyType
16384 // fizzle
65536 // bright
65535 // deltaMult
0.4 // FFSize
0 // emitRadius
1 // bloodVel
} CEmitter "EM_stick_sounds1"
{ CSteuben "Steuben_Face"
1,-25.8233,-0.622494,-44.5752 // location
-0.395928,0,1.79479 // orient
0 // wasCreated
1 // createProb
"player_may_exit" // createEvent
100 // hitPoints
0 // numCarryHands
"" // talkToMeEvent
"(none)" // grabbedBy
0 // grabbedType
{ // clothList
1 // clothCount
"steubencloth.cth"
}
1 // sizeScale
0 // healthBarMode
"Steuben" // descriptiveName !LOCALIZE!
100 // maxHitPoints
1 // spectralFlag
0 // invulnerableFlag
0 // etheralFlag
0.951387 // speed
0 // poolMe
1 // randomizeMe
"(none)" // scriptVictim
"" // patrolNamePattern
100 // guardDistance
6 // victimHeight
"(none)" // victim
0.951387 // speed
"steuben.dfm" // modelName
{ // MotionState
"idle",0 // current motion name, curFrameNumber
}
-25.8233,-0.622494,-44.5752 // initialPosition
"Animation" // AIState
"Animation" // InitialAIState
5 // AlertDistance
100 // GiveupDistance
999 // MadTimer
"(none)" // PatrolGoal
"(none)" // PatrolNext
2 // PatrolDirection
0 // AnimationState
"Dummy" // Dummy
"DummyVal" // Dummy1
0 // FadeDirection
0 // FadeState
0 // FadeStart
1 // FadeEnd
1 // FadeVal
5 // FadeTime
0 // FadeTimer
2 // RefStateCount
"ChaseComplete" // RefStateIdentifier
"Chasing" // RefState
"BurnComplete" // RefStateIdentifier
"Nothing" // RefState
0 // CanBurn
} CSteuben "Steuben_Face"
{ CTrigger "TR_ghost_spawn0"
1,-57.0409,-3.99353,50.5928 // location
0,0,1.00197 // orient
0 // wasCreated
1 // createProb
"player_may_exit" // createEvent
0 // triggerState
28.1682,23.8815,40.5156 // triggerSize
0 // triggerType
"better_view" // onName
"" // offName
0 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
65 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"TR_ghost_spawn" // hiliteActor
} CTrigger "TR_ghost_spawn0"
{ CBoxActor "Missing_poster"
1,83.4261,6.7406,-119.035 // location
0,0,1.81427 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
"POSTER2.KFM" // modelName
0 // weightInPounds
20 // fps
0,0,0 // rpm
"" // loopWavName
"" // collisionWavName
0 // pickupType
"(none)" // carriedByActor
0 // canBePushed
"(none)" // pushedByActor
0 // groundType
{ // simBox
boxVersion
1
boxStateInfo
0.000000,0.000000,0.000000
0.000000,0.000000,0.000000
0.000000,0.000000,0.000000
0.000000
0.000000,0.000000,0.000000
0.000000,0.000000,0.000000
0
}
1 // plotInShadowFlag
1 // collisionFlag
0 // isTransparent
0 // dontUseNormals
"(none)" // constrainExtentsActor
"" // useEvent
0 // allowedMeleeAttackTypes
"" // pushSound
0 // blockVirtualDirectorFlag
0,0,0 // camOrient
} CBoxActor "Missing_poster"
{ CTrigger "TR_poster"
1,81.7498,1.72266,-118.886 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
0 // triggerState
6.36432,9,5.40765 // triggerSize
0 // triggerType
"look_poster" // onName
"" // offName
3 // whoTriggers
"nobody" // actorTriggerName
"CDemonActor" // actorTriggerTypes
0.25 // lightMin
1 // lightMax
1 // laserType
100 // hitPoints
0 // pressurePlate
23 // testRadius
1 // autoAimAtMe
0 // shape
"" // damageActorWildcard
"Missing_poster" // hiliteActor
} CTrigger "TR_poster"
{ CBoxActor "Old_Lantern"
1,27.0684,6.84655,-141.172 // location
0,0,0.714139 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
"BRAKELANTERN.KFM" // modelName
2 // weightInPounds
20 // fps
0,0,0 // rpm
"" // loopWavName
"" // collisionWavName
2 // pickupType
"(none)" // carriedByActor
0 // canBePushed
"(none)" // pushedByActor
0 // groundType
{ // simBox
boxVersion
1
boxStateInfo
27.059444,6.145378,-141.182327
0.000000,0.000000,0.714139
0.632813,1.449219,0.832031
2.000000
0.000000,0.000000,0.000000
0.000000,0.000000,0.000000
1
}
1 // plotInShadowFlag
1 // collisionFlag
0 // isTransparent
0 // dontUseNormals
"(none)" // constrainExtentsActor
"shine_lantern" // useEvent
0 // allowedMeleeAttackTypes
"" // pushSound
0 // blockVirtualDirectorFlag
0,0,0 // camOrient
} CBoxActor "Old_Lantern"
{ CGun "Gun63"
0,-118.539,1.07422,-247.875 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
"revolver.kfm" // modelName
"(none)" // carriedByActor
0 // weaponState
6 // ammoCount
0 // ammoType
0 // simTimer
} CGun "Gun63"
{ CMelee "Sword63"
0,-118.57,1.15234,-247.938 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
"melee.kfm" // modelName
"(none)" // carriedByActor
0 // weaponState
0 // ammoCount
0 // ammoType
0 // simTimer
3 // allowedAttackTypes
25 // strengthLo
35 // strengthHi
0 // canAttachLight
0.5 // dismemberProb
1 // canGoInInventory
0 // ammoType
"swordimpactflesh0?.wav" // thrustHitCharacterSound
"swordimpactflesh0?.wav" // swingHitCharacterSound
"swordimpactrock0?.wav" // hitOtherSound
} CMelee "Sword63"
{ CGun "Gun"
1,-115.531,1.02734,-251.848 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
"revolver.kfm" // modelName
"(none)" // carriedByActor
0 // weaponState
6 // ammoCount
0 // ammoType
0 // simTimer
} CGun "Gun"
{ CMelee "sword"
1,-115.531,1.02734,-251.848 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
"melee.kfm" // modelName
"(none)" // carriedByActor
0 // weaponState
0 // ammoCount
0 // ammoType
0 // simTimer
3 // allowedAttackTypes
25 // strengthLo
35 // strengthHi
0 // canAttachLight
0.5 // dismemberProb
1 // canGoInInventory
0 // ammoType
"swordimpactflesh0?.wav" // thrustHitCharacterSound
"swordimpactflesh0?.wav" // swingHitCharacterSound
"swordimpactrock0?.wav" // hitOtherSound
} CMelee "sword"
{ CAmmo "Ammo_RR6"
1,-115.531,1.02734,-251.848 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
"bullets6_1.kfm" // modelName
"CGun" // weaponClassName
1 // ammoCount
0 // ammoType
} CAmmo "Ammo_RR6"
{ CAmmo "Ammo_RR7"
1,-115.531,1.02734,-251.848 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
"bullets6_1.kfm" // modelName
"CGun" // weaponClassName
1 // ammoCount
0 // ammoType
} CAmmo "Ammo_RR7"
{ CAmmo "Ammo_RR8"
0,-122.75,-0.956909,-269.491 // location
0,0,0 // orient
0 // wasCreated
1 // createProb
"none" // createEvent
"bullets6_1.kfm" // modelName
"CGun" // weaponClassName
1 // ammoCount
0 // ammoType
} CAmmo "Ammo_RR8"
--- Gore ---
0
0